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	<id>https://secrets.warcraftwatch.com/w/index.php?action=history&amp;feed=atom&amp;title=Template%3AWRTrait</id>
	<title>Template:WRTrait - Revision history</title>
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	<updated>2026-05-06T20:06:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://secrets.warcraftwatch.com/w/index.php?title=Template:WRTrait&amp;diff=6760&amp;oldid=prev</id>
		<title>imported&gt;Berenal at 19:10, 29 March 2025</title>
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		<updated>2025-03-29T19:10:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[File:WARTrait{{#replace:{{{1|}}}| |}}.png|18px|link=]] &amp;#039;&amp;#039;&amp;#039;{{trim|{{{1|}}}}}&amp;#039;&amp;#039;&amp;#039;: {{#if:{{{2|}}}|{{{2}}}|{{#switch:{{lc:{{{1|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|ambush=Double damage when attacking from Stealth.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|aoe=Strong vs Squad units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|armored=50% Physical damage reduction.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|army of the dead=Periodically summon an Undead Footman, max 2.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|attack root=Attack roots enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|attack stun=Attack stuns enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|bloodlust=Bloodlusted units gain 33% movement and attack speed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|blast wave=While in play, replaces this Mini in your deck with the Blast Wave spell: Burn and knock back enemies near buildings.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|brambles=Enemies are Rooted for 3 seconds when first approaching this Mini.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|braze=Attach to the nearest allied Tower or Base, shielding it.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|bombard=Attacks ground enemies only.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|cannibalize=Consumes fallen enemy gold residue to regain health.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|carrion=Multiplies from slain enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|charge=Charges to enemy targets.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|cheap shot=Attacking from Stealth will Stun enemy units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|cycle=2 cost or less for more Mini plays!&amp;lt;!--&lt;br /&gt;
--&amp;gt;|detect=Detect and attack Stealthed enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|dismounts=Dismounts the mount/vehicle after it&amp;#039;s destroyed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|earth and moon=Alternates between Starfall and Entangling Roots whenever a Cenarion Mini is played.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|eclipse=Alternates between Moonfire and Sunfire whenever a Cenarion Mini is played..&amp;lt;!--&lt;br /&gt;
--&amp;gt;|elemental=Deals elemental damage. Strong vs Armored.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|emerald dream=Ysera calls forth special Minis from the Emerald Dream, and adds them to your hand!&amp;lt;!--&lt;br /&gt;
--&amp;gt;|fast=Fastest moving units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|flying=Strong vs Melee units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|fiery weapon enchant=Non-Elemental allies apply Burn on hit.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|frost=Frost damage slows enemy movement and attack speed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|fury=Attack speed increases while in combat.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|hatching=Unit hatches into final form when attacked.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|haunt=Summon a Banshee on death.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|heal squadmate=Mountaineer periodically heals his Bear companion.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|healer=Heals friendly units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|hook=Hooks ranged enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|lichborne=On death, nearby Alliance allies turn into stationary Skeleton Mages..&amp;lt;!--&lt;br /&gt;
--&amp;gt;|longshot=Outranges EVERYTHING else.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|mak&amp;#039;gora=Challenges the nearest enemy to a duel, resulting upon victory in a power up, a form change, and a full heal. Gains more power the closer the outcome.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|melee=Strong vs Ranged units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|miner=Mines Gold from Gold Veins.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|nullify=Immune to Poison, Burn, Stun, and slowing effects.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|one-target=Strong vs AoE units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|shapeshift=Morphs into an alternate form at 50% health.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|percent damage=Deals a percentage of the target&amp;#039;s health in damage.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|poisonous=Deals stacking damage over time. Strong vs Armored.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|possession=Takes control of an enemy unit.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|ranged=Attacks enemies from a distance.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|rebirth=One-time self resurrection. Reborn at 50% life.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|remorseless winter=Apply Frost to nearby enemies.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|resistant=Takes 50% less Elemental damage.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|revive=Squadmates resurrect each other.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|safe arbor=Friendly Minis can be deployed near this Mini, and blocks nearby enemy Troop and Leader deploys.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|surge=Consumes all remaining Gold when deployed.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|seeds of protection=Protect a nearby Building or Meeting Stone from the next 5 attacks. Ability has one charge.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|siege damage=Double damage vs Towers.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|siege specialist=Only attacks Towers and Bosses.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|spell=Cast anywhere on the map.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|stealth=Invisible to enemies until it attacks or is damaged.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|summoner=Summons additional units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|squad=Strong vs One-target units.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|tank=High health unit. Good at soaking Tower damage.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|tranquility=Nearby Allies are healed over time.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|unbound=Can be played anywhere on the map.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|unstoppable=Immune to all movement impairing and morphing effects.&amp;lt;!--&lt;br /&gt;
--&amp;gt;|vulnerable=Unit takes 2x elemental damage.&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
;Usage:&lt;br /&gt;
{{t|WRTrait|name|optional description}}&lt;br /&gt;
&lt;br /&gt;
;Output&lt;br /&gt;
&amp;lt;pre&amp;gt;{{WRTrait|Ambush}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{WRTrait|Ambush}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{WRTrait|Tank|This one has a manually entered description.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{WRTrait|Tank|This one has a manually entered description.}}&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Warcraft Rumble trait images]] for the list of images.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warcraft Rumble templates]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Berenal</name></author>
	</entry>
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