Template:WC1UnitBox
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Usage
Copy and paste the following into the article and fill in the fields.
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- Boilerplate and template order
{{WC1UnitBox |name= |image= |portrait= |imager= |portraitr= |type= |race= |hp= |armor= |attack= |attack2= |range= |cooldown= |speed= |sight= |priority= |decayrate= |gold= |lumber= |summoned= |produced= |required= |buildtime= |unlocked= }}
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- Parameter Notes
Parameter Description name
The unit's/building's name image
Classic unit/building model image portrait
Classic unit/building portrait imager
Remastered unit/building model image portraitr
Remastered unit/building portrait type
unit
orbuilding
. Used to display appropriately on Warcraft: Orcs & Humans units or Warcraft: Orcs & Humans buildings.race
The unit's/building's faction (Human/Orc/Neutral) hp
The unit's/building's hit points armor
The unit's armor points attack
The unit's basic attack damage attack2
The unit's piercing attack damage range
The unit's range cooldown
The delay between the unit's attacks (lower number = faster attacks) speed
The unit's speed sight
The unit's sight radius priority
Units with higher priority will usually get targeted first by idle and computer-controlled units decayrate
The summoned unit's time it takes to decay gold
The unit's/building's gold cost lumber
The unit's/building's lumber cost summoned
The summoned unit's summoner produced
The building in which the unit is produced at required
The building/s which is/are required in order to be able to train the unit or to build the building buildtime
The unit's/building's time it takes to build unlocked
The campaign level in which the unit/building is unlocked
Example
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- Code
{{WC1UnitBox |name=Knight |portrait=Knight_pwc1.gif |image=Knight WC1.gif |portraitr=Knight_pwc1r.png |imager=Knight WC1R.png |race=[[Human]] |hp=90 |armor=5<br>7 (1 upgrade)<br>9 (all upgrades) |attack=13<br>15 (1 upgrade)<br>17 (all upgrades) |attack2=1 |range=N/A |cooldown=40 |speed=8<br>9 (1 upgrade)<br>10 (all upgrades) |sight=3 |priority=45 |decayrate=N/A |gold=850 |lumber=0 |summoned= |produced=[[Barracks (WC1 Human)|Barracks]] |required=[[Stables (WC1 Human)|Stables]] and [[Blacksmith (WC1 Human)|Blacksmith]] |buildtime=800 |unlocked=[[The Forest of Elwynn (WC1 Human)|The Forest of Elwynn]] }}
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- Output
Knight Race Human Statistics Hit Points 90 Armor 5
7 (1 upgrade)
9 (all upgrades)Basic Damage 13
15 (1 upgrade)
17 (all upgrades)Piercing Damage 1 Range N/A Cooldown 40 Speed 8
9 (1 upgrade)
10 (all upgrades)Sight 3 Priority 45 Decay Rate N/A Production Related Gold 850 Gold Lumber 0 Lumber Produced at Barracks Requires Stables and Blacksmith Build time 800 Campaign Unlocked in The Forest of Elwynn
This template defines the table "wc1". This table has not been created yet.